//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. =======
//
// Purpose: 
//
//=============================================================================

#ifndef BASEMODVIEWPORT_H
#define BASEMODVIEWPORT_H
#ifdef _WIN32
#pragma once
#endif


// ALL multiplayer mod viewports should derive from this. It handles all the incoming messages.
class CBaseModViewport : public TeamFortressViewport
{
public:
};


#endif // BASEMODVIEWPORT_H
