
//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose: Expose things from pr_edict.cpp.
//
// $NoKeywords: $
//=============================================================================

#ifndef PR_EDICT_H
#define PR_EDICT_H


#include "edict.h"


void InitializeEntityDLLFields( edict_t *pEdict );


#endif


