//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose: 
//
// $NoKeywords: $
//=============================================================================

#ifndef VPHYSICS_INTERNAL_H
#define VPHYSICS_INTERNAL_H
#ifdef _WIN32
#pragma once
#endif

#include "tier0/memalloc.h"

extern class IPhysics *g_PhysicsInternal;

//-----------------------------------------------------------------------------
// Memory debugging 
//-----------------------------------------------------------------------------
#ifdef _DEBUG
#define BEGIN_IVP_ALLOCATION()	g_pMemAlloc->PushAllocDbgInfo("IVP", 0)
#define END_IVP_ALLOCATION()	g_pMemAlloc->PopAllocDbgInfo()
#else
#define BEGIN_IVP_ALLOCATION()	0
#define END_IVP_ALLOCATION()	0
#endif


#endif // VPHYSICS_INTERNAL_H
