//====== Copyright © 1996-2003, Valve Corporation, All rights reserved. =======
//
// Purpose: 
//
//=============================================================================

#ifndef GLOBALS_H
#define GLOBALS_H
#ifdef _WIN32
#pragma once
#endif


extern ULONG g_ulModelIndexPlayer;
extern Vector g_vecAttackDir;
extern int g_iSkillLevel;
extern bool g_fGameOver;
extern int g_Language;


#endif // GLOBALS_H
